Virtual reality hopes to treat mental health problems Digital reality headsets tend to be linked with video gaming and fun, but companies will work to utilize them for mental health therapies also, to take care of phobias, addictions or anxiety. Some phobias, for example, could be effectively treated by gradually exposing an individual to his / her worst dread, whether it is spiders, aircraft travel or little, enclosed spaces. TeleSoftas, a Lithuanian company that develops portable apps, believes this publicity therapy can simply be performed from the protection of a wellness professional’s consulting space using the headphones.The public will be well-served with the FDA getting tougher on requiring post-marketing studies for brand-new drugs. A report released in BMJ in-may verified that post-market research are fairly infrequent for fresh medications that are authorized predicated on limited proof. Researchers viewed all the brand-new medicines the FDA authorized between 2005 and 2012 predicated on either a solitary pivotal trial or studies which used surrogate endpoints. For 35 % from the indications examined, there have been no post-market research conducted. With typically 5.5 years after approval, less than 10 % of these indications have been studied in at least one controlled, double-blind, randomized research that demonstrated medical efficacy much better than placebo significantly.